Find your water.
Leave the familiar coastline behind. The best spots never stay safe for long.

Make the quota.
Make it back.
A fishing trip with friends.
A very bad feeling about the water.
Scroll to stir the storm.
There’s a boat, a crew, and a quota to fill. Head out beyond the harbour lights. Cast your line. Bring back enough to make tomorrow happen.
Just don’t get too comfortable.
You’ll want company


Leave the familiar coastline behind. The best spots never stay safe for long.
Cast together. Fill the hold. Every catch buys a little more time.
The quota says stay. The weather says go. Someone has to make the call.
It’s a small boat.
Bring people you trust.
Hover to watch, or press play. One clip at a time.
Set sail. Leave the shore behind.
Work the hatch. Check the hold.
There’s still room in the hold.
Three jobs. One boat. Gameplay excerpts · Use Motion to pause.
Just one more cast.

The deeper you go, the less
the sea feels empty.
Something has your hook.
Keep goingA quiet current. For now.
Sonar is listening. Something is down there.
Move over the water, or use arrow keys here to sweep the beam.
You wanted a bigger catch.
Mark & Ross
We’re Mark and Ross. Two brothers, both under 25, making Reel Risk together. We grew up playing games and dreaming about making one of our own. In June, we started.
Since then, we’ve had our ups and downs. We’ve put our time, energy, and resources into this game, but it’s never felt like a burden. We stopped counting the hours. There have been a lot.
We want to finish a game we’re proud to share, and give something back to the community we’ve always been part of.
Everything is always easy when you’re OBSESSED with something.